Yazirian

 

Species Name: Yazirian

Type: Simian

Physical Traits: The Yazirian race are anthropoids similar to various terrestrial apes. They are muzzled, lightly furred, and have patagia stretching between their arms and legs which they can use to glide over short distances in low gravity (their home worlds are all low-gravity). They are descended from a nocturnal species, and prefer to wear tinted goggles to protect their eyesight during the day. They are said to be rather violent and pushy, and have a custom to choose a "life-enemy", which could be anything; a company, person, or a concept. Yazirians are tall, thin humanoids. They have long arms and legs and slender torsos. Two large flaps of skin grow on either side of their bodies, attached along their arms, torso and legs. When a Yazirian raises its arms, this membrane is stretched tight and forms a sort of wing. Under certain conditions Yazirians can glide short distances using these wings. Yazirians have muzzles and high foreheads, giving them an animal-like appearance. Their heads are surrounded by manes and collars of hair, which varies in colour from glossy black to pale yellow. Their skin colour ranges from grey to light tan. Because their bodies do not sweat, Yazirians pant to keep cool. Yazirians have four knuckles (one more than Humans) on their fingers and toes. The inside toe is opposed like a thumb, allowing them to grasp things with their feet. The tips of their fingers and toes end in broad, ribbed pads, giving them an excellent grip.

Height: 6 ft

Weight: 100 lbs

Mobility: Legs. Yazirians can glide short distances using the membranes along their sides. A Yazirian can glide 1 metre for every metre he is above the ground when he starts. He must start at least 10 metres above the ground. The maximum distance a Yazirian can glide depends on the gravity of the planet, as shown below.

Sensory Organs: Visual. Because they evolved from nocturnal
hunters, their eyes are adapted to seeing in dim light. They can not see in complete darkness. They usually wear dark goggles when they must
work in sunlight. Yazirians' senses of hearing, smell and taste are equivalent to a human's.

Communication: Vocal

Reproduction: Sexual

INT: 3D6, WIS: 3D6, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: 3D6, MR: 3D6, HPs: CON +D10

Orbit/Climate: 1 AU. Very stable, circular orbit, very stable surface temperature.

Atmosphere: Standard and tainted Oxygen/Nitrogen with some contaminants.

Oceans: 78%

Gravity: 100%

Feeding Habits: Omnivore

Lifespan: 100 years

Technology: 9

Culture: Diversified mix of kind and evil people. Yazirian communities are divided into large, loosely organized clans. All the members of a clan are related to each other. In the past, clan ties were very strong. The clans had traditional enemies and allies, and they struggled constantly for power and land. Since the Yazirians moved into space, they have learned to cooperate more and the clans have become less important. Despite this, Yazirians still have a reputation as proud, fierce fighters.

A custom Yazirians have kept intact is the selection of a life-enemy. When a Yazirian chooses a life enemy, he dedicates his life to destroying, overcoming or outdoing that enemy as completely as possible. In the past, a Yazirian would choose an enemy clan or clan member as his life-enemy, but now the choice is much wider. A Yazirian scientist could name an incurable disease as his life-enemy, or a Yazirian trader could choose a competing company. The scientist would try to find a cure for the disease; the trader would try to build up his own company so it is more powerful than his enemy's, or even try to drive the other company out of business. A Yazirian gains honour by striving to defeat his enemy. Yazirians with powerful life-enemies are
respected and admired. A Yazirian that defeats its enemy does not need to choose another, but some Yazirians do. There is no set point in a Yazirian's life when he must choose a life-enemy, and some Yazirians never choose one. A Yazirian that dies without having chosen a life-enemy is considered unlucky.

Government: Clan

Population: 27 billion

 

Home System:

Number of Stars: 1

Star Type: O

Planetoid Belts: 5

Inner Planets: 3

Middle Planets: 4

Outer Planets: 1

 

 

Aliens